Minecraft Snapshot 22w14a

· 4 min read
Minecraft Snapshot 22w14a

Warm frogs! Mud blocks! More mangrove trees! Today, we’re happy to bring you the most mud-tastic Java snapshot to date!


Sure, it might be our only mud-tastic snapshot to date - but the important thing is that our new biome, mangrove swamp, now is available for testing, along with nitty-gritty features like the recovery compass and other, more technical tidbits.


Enjoy!


New Features in 22w14a


- Added Clay renewability
- Added Mangrove Trees
- Added Mangrove Swamp biome
- Added Echo Shard and Recovery Compass


Clay renewability


- Placing Mud above a block that has Pointed Dripstone underneath will eventually turn the Mud Block into Clay


Mangrove trees


Introducing a new type of water-adapted tree that spawns propped up on roots


- Have a chance of spawning a Bee Nest
- Grows from Mangrove Propagules


Muddy! Murky! Magnificent! Welcome to the newest biome - the Mangrove Swamp


- Located in warmer, more humid places where you’d normally find the Swamp biome in Minecraft
- Here you can find Bees and Warm Frogs
- The floor of this biome is coated with a thick layer of Mud, so be sure to pack your best boots
- Have a nice boat ride under and around the larger-than-life roots of mangrove trees


A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests


- Unlike a normal Compass, the Recovery Compass will point to the last place you died
- If you are not in the dimension you last died, or you haven’t died yet in your world, it will randomly spin
- It can be crafted with 1 Compass surrounded by 8 Echo Shards, which can be found in Ancient Cities


Changes in 22w14a


- The Warden will now get angry at ALL living mobs that bump into it, not just players


Technical Changes in 22w14a


CatType fields on enitites with type minecraft:cat have been replaced with variant, with numeric values being replaced with string ids (so, for example, 5 becomes minecraft:calico)
- Some mutually exclusive tests in entity predicate (player, fishing_hook, lightning_bolt and catType) have been collapsed to type_specific field
- Added item_delivered_to_player advancement trigger
- Added allay_drop_item_on_block advancement trigger


Predicates


Entity predicate


player, fishing_hook, lightning_bolt and catType fields have been replaced with type_specific
type_specific has field type (one of player, fishing_hook, lightning_bolt or cat) and same fields as removed fields
- Example:
- Before:


- After


catType has been wrapped to match new format and now uses new cat variant names instead of texture names:- Before


- New type_specific options:frog has variant field matching frog variant (minecraft:warm, minecraft:temperate or minecraft:cold)
slime applies for slimes and magma creams, has size field matching slime size (smallest is 1)


Advancements


- Removed field location from triggers location, slept_in_bed, hero_of_the_village and voluntary_exile - it was handled exactly the same as player.location


New triggers


item_delivered_to_player


- Triggered when an allay delivers an item to a player
- Conditions:player - a player for which this trigger runs


allay_drop_item_on_block


- Triggered when an allay drops an item on a block
- Conditions:player - a player for which this trigger runs
location - a predicate for the block that the item was dropped on
item - a predicate for the item that was dropped


Fixed bugs in 22w14a


MC-207289 - Sculk sensor wool occlusion has directional bias
MC-207635 - Sculk sensors react differently to wool occlusion depending on the global direction.
MC-249075 - Sculk shrieker isn’t grouped with other sculk related blocks in the decorations tab of creative inventory
MC-249122 - block.sculk_catalyst.bloom has no subtitle
MC-249254 - Frogs eating named slimes or magma cubes isn’t logged in console
MC-249384 - Warden can create Light, barriers or structure voids particles when digging
MC-249386 - The entity shadows of wardens are too small in relation to the size of their models
MC-249387 - Warden’s digging sound is the same as its emerging sound
MC-249400 - The vertical movement of wardens when they’re in liquids is too sensitive
MC-249401 - Warden spawn egg isn’t alphabetized correctly
MC-249415 - Wardens won’t pathfind through lava even though they’re immune to it
MC-249422 - Some subtitles relating to the warden don’t contain possessive apostrophes where appropriate
MC-249426 - Angered wardens play the “warden takes notice angrily” sound when hit in survival on top of their hurt sound
MC-249430 - Wardens remember players in creative mode
MC-249434 - The warden indefinitely roars when attacked by multiple entities
MC-249445 - Activated sculk shriekers fail to summon the warden when broken
MC-249447 - Activated sculk shriekers fail to summon the warden if you run away
MC-249451 - Warden doesn’t appear in spawner
MC-249455 - “Not a string” appears in log when serializing angered Warden
MC-249473 - Some Warden sounds play in Peaceful difficulty
MC-249476 - Warden can spawn in water
MC-249479 - Wardens will attack their teammates
MC-249499 - Warden summoned with ‘Silent’ tag still plays heartbeat sounds
MC-249504 - The sounds of wardens groaning angrily aren’t controlled by the “Hostile Creatures” sound slider
MC-249509 - Warden is invisible for a split second when spawned in by spawner or spawn egg
MC-249517 - Warden doesn’t detect non-player mobs colliding with them
MC-249526 - Sculk shriekers are not activated when the player is riding something
MC-249530 - Warden’s hitbox shows up in peaceful difficulty
MC-249531 - Warden indefinitely roars when the attack target is invulnerable
MC-249646 - The warden sniffs excessively after killing a mob
MC-249659 - Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe
MC-249664 - Warden despawns when far away
MC-249674 - Wardens forget their targets on world reload
MC-249712 - Server hangs and game stops responding when loading a chunk containing a structure with an allay
MC-249714 - Z-fighting can be seen on the wings of allays during their death animation
MC-249720 - Allay’s wings are not attached to its body
MC-249727 - Wardens stop sensing vibrations after world reload
MC-249728 - Lava can generate in ancient cities and burn wool/make structures fly
MC-249729 - Z-fighting can be seen on the underside of allays’ heads
MC-249751 - Warden UV overlapping
MC-249758 - Z-fighting can be seen when the arms of allays intersect their bodies
MC-249761 - Trapdoor of Ice Box in Ancient Cities is by default open
MC-249764 - Second lamp in the centres of ancient cities is missing its sculk sensor
MC-249768 - entrance_path_5 can never generate
MC-249769 - Unused structures in ancient cities
MC-249780 - Blocks that require support can generate floating in ancient cities
MC-249785 - Warden can be pushed when emerging and digging
MC-249800 - Eating doesn’t activate redstone door in the Ancient City center
MC-249816 - Wardens hitbox doesn’t adjust when emerging and digging


Snapshots are available for Minecraft: Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab. Frehtml5.co